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King Daphnes | Sail

Attacks:

Weak String:

7 hits long. last 2 hits are great for launching enemies, but not much use beyond that.

Combo 1:

The King will turn into a boat and jump on a small puddle of water. This will fill a gauge underneath his Special Attack bar. While the gauge is filled, the King will attack significantly faster. This is VERY important to his gameplay and should be filled whenever battling.

Combo 2:

The King will swing his sail in front of him, then make it bounce upwards. This attack is great at juggling enemies and can infinite while your Combo 1 speed buff is active. The damage and range are just mediocre however. Use this to break any Weak Point Gauge.

Combo 3:

The King will move forward while spininng his sail in front of him. The attack will finish off with the King making a small wave in front of him. This attack is great for 1v1 because of the last hit launching upwards and doing a considerable amount of damage. It doesn't juggle enemies too well on its own, so use it to finish combos.

Combo 4:

The King will turn into a boat then hit enemies in a circular area around him. This attack is very nice for taking keeps because the damage is high enough to kill weak enemies, and the range is decent. Also nice for battling multiple captains so that you can spread them out, and it applies the water effect so enemies take damage over time even if you aren't directly battling them.

Combo 5:

The King will put his sail above his head and then spin it, creating a cyclone around him. It does multiple hits before launching all enemies in it away. Think of this attack like Combo 4, but give it slightly more range and damae. In return, you are completely still when attacking so you are open to being hit, and the attack is much slower. Has the same general uses as Combo 4, but it is a bit better at battling captains.

Combo 6:

The King will turn into a boat and then sail forward. He will turn to brake at the end, causing a small but powerful wave to appear. You can turn around when using this attack. This attack is useful for many things, like clearing small hallways, clearing keeps, battling commanders, and battling giant bosses. One of the King's best moves and you should use it often.

Special Attack:

The King will turn into a boat and sail forward, occasionally slamming into the ground. The range on this attack is pretty small, but the damage and utility against giant bosses makes up for it.

Giant bosses:

For all giant bosses, make sure you have your Combo 1 speed buff active. As the boss is falling, prepare a Combo 6 and try to hit them with every hit (this can be hard because the boat can go through or around giant bosses at times). Do another Combo 6 to finish off their WPG. The works for every giant boss except for The Imprisoned and Ganon.

Weapon skills:

  • Combo 2

  • Combo 3

  • Combo 4

  • Combo 6

  • VS Dragon/Undead

  • No Healing

  • Hasty Attacks

  • Finishing Blow+

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